About us

A small team with big-studio experience

Alioli Games is an independent studio based in Espoo, Finland. We make casual mobile games that are easy to pick up and built with players in mind, from a human perspective. We think of players beyond basic demographics, and develop games engineered to a standard you wouldn't expect from a team of two.

Our story

We met 10 years ago at work and have been building games together ever since at Ubisoft, Socialpoint and Metacore. Four years ago we moved to Finland, home to some of the world's best mobile game studios. Over those years, one thing became clear: if we were ever going to build a company of our own, it would be here.

In 2026, we found ourselves with something rare: time, skills, and no excuse not to try. So we founded Alioli Games.

Why us

Two people, one team. A decade of working side by side means we barely need to explain ourselves anymore. At Metacore, we formed a two-person new games team and learned that we can do more together than we originally believed.

Player-first mindset

We know the casual audience deeply and are excited about understanding their needs and interacting with our players face to face.

Strong execution and passion

We believe a small team with deep experience and determination can move faster than many may expect.

High quality games

We believe technical quality and excellent execution are essential in today's market, as casual players develop higher expectations from playing more varied games.

The team

Julia Maroto, co-founder of Alioli Games

Julia Maroto

Co-founder · Design, Art & Research

15+ years crafting player experiences at Ubisoft, Socialpoint (Zynga), Supercell and Metacore. Audience Insights Lead on merge games, UX Lead on match-3 and builder titles. Julia is passionate about everything players see and feel.

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Javier Calet, co-founder of Alioli Games

Javier Calet

Co-founder · Tech & Design

20+ years building mobile game technology at Ubisoft, NaturalMotion, Socialpoint and Metacore. At Ubisoft he created the SDK used across the studio; at Metacore he built the SDK and codebases powering new games development.

LinkedIn

Our experience includes

Ubisoft·NaturalMotion·Socialpoint·Supercell·Metacore

What we're building

Our first title shipped in three months, and we're currently learning about it on both the product and marketing sides. We're iterating fast, building together, and genuinely excited to see where this leads.

Want to talk? Reach us